![]() ![]() This differs slightly from the behavior provided by the dedicated “Up to Jump” accessibility option. Added an exception to allow “Up” and “Jump” to be bound to the same input.Rapid Fire accessibility option altered slightly to improve functionality.Added ledge detection to player movement to prevent near-misses during platforming.Players may no longer mash to increase speed on ropes. Players no longer ‘fall’ off of the top of ropes if climbed to the top. Fixed some monster attacks bypassing player invincibility.Various utility skills may now be canceled into rope-climbing.Huntress’s “Strafe” ability is now cancellable into other abilities.Fixed Huntress bolts not striking enemies when colliding with a wall at the same time.Acrid’s "Toxic Bubble" skill now damages nearby enemies when bounced on or hit by the player.Acrid’s "Toxic Bubble" skill damage now properly stacks with damage from Caustic Sludge.CHEF’s "BUTCHER" (boosted alternate primary skill) now properly has a unique icon.Miner’s Throwing Axe skill now properly interacts with the Heaven Cracker.Heaven Cracker now allows Miner to gain heat and Drifter to generate scrap.Pilot may now cancel his primary skill into other abilities. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |